[RPG] New (Old) Dawn
Jul. 24th, 2008 01:15 pmOur Earthdawn game has finally advanced to the point where our characters have left their kaer to explore the outside world. Even though I’ve played out that particular scenario before, it’s still a powerful idea: explorers seeing a new world for the very first time.
Funny thing is, Kaer Teloris is in the Scol Mountains, so all the stuff we encountered in the adventure (a stone lion, rockworms, the Firescale Moot of trolls) came from the Crystal Raiders sourcebook, which I wrote back in the ‘90s. Stupid rockworms did like 18 points of damage to my character, too! I knew I shouldn’t have made them so tough...
Funny thing is, Kaer Teloris is in the Scol Mountains, so all the stuff we encountered in the adventure (a stone lion, rockworms, the Firescale Moot of trolls) came from the Crystal Raiders sourcebook, which I wrote back in the ‘90s. Stupid rockworms did like 18 points of damage to my character, too! I knew I shouldn’t have made them so tough...
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Date: 2008-07-24 05:34 pm (UTC)no subject
Date: 2008-07-24 05:36 pm (UTC)I, personally, have yet to -really- break the Developer's Curse, wherein no one will run a game you helped write for you.
Other than one-shots at conventions. I routinely find Scarred Lands games and sneak in. :D
Joe
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Date: 2008-07-24 06:36 pm (UTC)I don't remember if you said, but what rules system are you using?
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Date: 2008-07-24 06:40 pm (UTC)no subject
Date: 2008-07-24 08:11 pm (UTC)no subject
Date: 2008-07-25 03:12 am (UTC)no subject
Date: 2008-08-01 05:04 pm (UTC)no subject
Date: 2008-08-01 05:11 pm (UTC)Most of the other stuff involves some additional starting skill ranks for character creation and some reduction of the training time between circles and whatnot, nothing too major. I believe we also agreed to modify the Taunt talent a bit, but since nobody has it yet, it hasn't really come up.