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For some strange reason, I've got Traveller on my mind. Might be my recent scifi kick or discussing things on his journal with [livejournal.com profile] maliszew. I've been looking over the Traveller books I've got and contemplating finding some others. I renewed my lapsed subscription to the Journal of the Traveller's Aid Society. I came across four issues of Traveller Digest in a used bookstore, but the owned wante an outrageous amount for them (15 bucks each!), but I would have paid cover price for them. I keep thinking about Traveller, toying with ideas for games.

The thing is, I don't know which game. Although Traveller started life as an RPG system that accumulated a setting, it's now a setting that spans multiple systems, none of which I'm particularly thrilled about. The original Traveller game system is pretty bare-bones and never particularly clicked with me. I'm not a big fan of GURPS or Traveller's d20 incarnation and I don't even have Traveller: the New Era. I guess if I decide to actually run a game with it, I'd pick a suitable system, maybe MasterBook or Savage Worlds, although for some equally strange reason a Traveller-configured version of Fudge appeals to me right now.

We'll see. It might turn out to be nothing more than some idle thoughts rattling around in my head. Time will tell.

Date: 2006-01-25 09:58 pm (UTC)
From: [identity profile] xomec.livejournal.com
...the simplicity of the system really appeals to me.

I've heard it said that the task resolution in MegaTraveller is pure genius, but for some reason it doesn't quite click with me. Perhaps I need to look over my MegaTraveller stuff again, it's been a while (I've mostly been re-reading setting stuff).

Date: 2006-01-25 10:03 pm (UTC)
From: [identity profile] maliszew.livejournal.com
The original Traveller system is a thing of beauty of so many levels. It's one of the few old school game systems I'd call "elegant" and mean it unironically.

As for systems to use for a space opera, my vote would go to BESM. It's simple yet expansive and anime is one of the few places left where you still see good ol' fashioned SF like they made in our youth.

Date: 2006-01-25 10:06 pm (UTC)
From: [identity profile] maliszew.livejournal.com
The task system is pure genius and, I have to admit, one of the reasons I've stalled in developing the new edition of Fourth Millennium is because I'm fighting a very strong urge simply to rip off the task system whole-cloth.

It's simple and really flexible and I love it.

Date: 2006-01-26 12:06 am (UTC)
From: (Anonymous)
Interesting! I cut my gaming teeth with Classic Traveller back in the mid-1980s. The first RPG I ever owned was the Starter Edition boxed set. Wonderful stuff (I have no idea whatever happened to it though).

I've been vaguely pinging the idea of Traveller in terms of Savage Worlds lately myself. I've been playing SW a lot of late and enjoying more and more. I think it would be a perfect vehicle for some good old fashioned sci-fi exploration stuff.

Date: 2006-01-26 12:08 am (UTC)
From: (Anonymous)
Ack, the last one was me. Didn't notice I wasn't logged in.

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