I guess I'm mostly "midpoint"; players rolling for their characters, me rolling behind the screen for the NPCs. The two common exceptions:
1) When a player shouldn't know whether his PC succeeded or not. In this situation I roll behind the screen and announce the outcome, which may or may not be true (i.e., "The dwarf seems to be telling the truth.").
2) If a roll (NPC attack, poisoning, massive radiation, whatever) could potentially kill a PC, I throw the dice where everybody can see. This adds some dramatic tension to the game - for me as much as anyone else - and ensures that nobody can accuse me of killing off their characters.
no subject
Date: 2008-03-05 05:36 am (UTC)1) When a player shouldn't know whether his PC succeeded or not. In this situation I roll behind the screen and announce the outcome, which may or may not be true (i.e., "The dwarf seems to be telling the truth.").
2) If a roll (NPC attack, poisoning, massive radiation, whatever) could potentially kill a PC, I throw the dice where everybody can see. This adds some dramatic tension to the game - for me as much as anyone else - and ensures that nobody can accuse me of killing off their characters.