[RPG] Swords Against Khyber
Aug. 12th, 2007 12:35 pmChapter 10: To the Bone
Riding to Fort Bones, the party encounters more warforged making their way towards the Mournland, then later the remnants of Fort Bones’ garrison. The learn the undead of the fortress have turned on their living masters and taken the fort. The captain and her surviving men are headed to Fort Zombie for reinforcements to try and retake the fort.
The heroes manage to sneak into Fort Bones and strike at the office of the skeleton commander in a lightning raid. They overcome a number of Karnnathi skeletons and the skeleton captain, seizing his notes (which Marik learned about using his Mark of Shadow abilities). Then they beat a hasty retreat from Fort Bones, with skeletal cavalry in pursuit.
Unable to outrun the tireless undead steeds, they decide to make a stand on the plains of Karnnath, meeting the skeletons’ charge. In a furious battle, they overcome the undead warriors, although Achon is wounded by their leader. From the commander’s notes, they learn Maralon is on his way to Atur, the City of Night, so they return to Fort Zombie to board the lightning rail and head north deeper into Karnnath, in hopes of reaching the city and the necromancer in time before Maralon can put his plans into motion, creating a disaster that will transform Karnnath into a true land of the undead!
Riding to Fort Bones, the party encounters more warforged making their way towards the Mournland, then later the remnants of Fort Bones’ garrison. The learn the undead of the fortress have turned on their living masters and taken the fort. The captain and her surviving men are headed to Fort Zombie for reinforcements to try and retake the fort.
The heroes manage to sneak into Fort Bones and strike at the office of the skeleton commander in a lightning raid. They overcome a number of Karnnathi skeletons and the skeleton captain, seizing his notes (which Marik learned about using his Mark of Shadow abilities). Then they beat a hasty retreat from Fort Bones, with skeletal cavalry in pursuit.
Unable to outrun the tireless undead steeds, they decide to make a stand on the plains of Karnnath, meeting the skeletons’ charge. In a furious battle, they overcome the undead warriors, although Achon is wounded by their leader. From the commander’s notes, they learn Maralon is on his way to Atur, the City of Night, so they return to Fort Zombie to board the lightning rail and head north deeper into Karnnath, in hopes of reaching the city and the necromancer in time before Maralon can put his plans into motion, creating a disaster that will transform Karnnath into a true land of the undead!