[RPG] Play What You Like
May. 19th, 2009 09:33 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
“Today, on a very special episode of Keep on the Shadowfell...”
Yes, it’s life lessons from D&D. Seriously, though, this past game I retired my human rogue/warlock and replaced him with an eladrin wizard/ranger ... what a difference! D&D 4e wizards rock the house! Funny thing is, I like playing magic-users (dating myself here) but went with the rogue character (with just a touch of warlock) for a “change of pace.” Turns out sometimes you’re better off just going with what you know you like and enjoy, which in my case with is the cool magical guy with lots of explodey.
In the space of one game, my new character got to waste a whole bunch of hobgoblins with a perfectly placed burning hands (once the tiefling paladin slid to out of the way; “When the wizard says ‘you might want to move,’ you move!”) and seriously thinned the ranks of a horde of zombies with fire shroud (fantastic because it only targets enemies). He teleported across a chamber out of melee range to pepper the hobgoblin soldiers with magic missiles and blocked one nasty attack with shield (which is fun because it’s an interrupt you can use after you get hit).
Plus, I discovered that while the rouge/warlock multiclass was kind of weak, apprently the way you do a “fighter/magic-user” in 4e is play an eladrin, because not only is my guy a kickass wizard, but he wears leather armor (Armor Proficiency) and is as good with a longsword as a fighter (thanks to the Melee Training feat and his eladrin proficiency), so he fights with wand in one hand and sword in the other. Eventually, I want to pick up Eladrin Sword Wizardry, letting him use his blade as his arcane implement, and I think Wizard of the Spiral Tower will be a pretty clear paragon path for him (although it has a version of Sword Wizardry as one of its features, so I’d want to retrain the feat at that point).
So, in short, eladrin wizards rock!
Yes, it’s life lessons from D&D. Seriously, though, this past game I retired my human rogue/warlock and replaced him with an eladrin wizard/ranger ... what a difference! D&D 4e wizards rock the house! Funny thing is, I like playing magic-users (dating myself here) but went with the rogue character (with just a touch of warlock) for a “change of pace.” Turns out sometimes you’re better off just going with what you know you like and enjoy, which in my case with is the cool magical guy with lots of explodey.
In the space of one game, my new character got to waste a whole bunch of hobgoblins with a perfectly placed burning hands (once the tiefling paladin slid to out of the way; “When the wizard says ‘you might want to move,’ you move!”) and seriously thinned the ranks of a horde of zombies with fire shroud (fantastic because it only targets enemies). He teleported across a chamber out of melee range to pepper the hobgoblin soldiers with magic missiles and blocked one nasty attack with shield (which is fun because it’s an interrupt you can use after you get hit).
Plus, I discovered that while the rouge/warlock multiclass was kind of weak, apprently the way you do a “fighter/magic-user” in 4e is play an eladrin, because not only is my guy a kickass wizard, but he wears leather armor (Armor Proficiency) and is as good with a longsword as a fighter (thanks to the Melee Training feat and his eladrin proficiency), so he fights with wand in one hand and sword in the other. Eventually, I want to pick up Eladrin Sword Wizardry, letting him use his blade as his arcane implement, and I think Wizard of the Spiral Tower will be a pretty clear paragon path for him (although it has a version of Sword Wizardry as one of its features, so I’d want to retrain the feat at that point).
So, in short, eladrin wizards rock!